Facebook just bought Fortnite for VR

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Facebook has acquired one other common digital actuality recreation developer, and introduced on Friday BigBox VR, the producer of the battle royale VR recreation Population: One, Will be part of Oculus Studio.

Pop music: one Entered the VR field only nine months ago, and has been rated as one of the best performing games on the Oculus platform, allowing up to 24 people to gather together to connect, play, and compete in a virtual world.” Mike Verdu, Vice President of Content, Facebook Reality Labs, Wrote in a blog post“Although social is bringing players into Pop music: one, Quirky humor, constant updates and pure environmental fun make them come back again and again-we even see players arranging time to meet in the game for a synchronized social experience. “

Population: 1 It was a giant success, incomes greater than $10 million in income within the Oculus retailer “just a few months later”, Verdu said in a blog post in February. The recreation is accessible in Oculus store with On Steam, Will “continue to be supported on all of its current platforms,” ​​in response to Verdu. And the sport will proceed to obtain common updates, BigBox VR says on its website.

But it’s not but clear what larger modifications this acquisition might deliver. “BigBox VR is the future Pop music: one For other projects, we are not yet ready to share details,” Verdu mentioned vaguely.

BigBox VR joins a sequence of different VR studios that Facebook has acquired previously few years.Takeovers forward Developer Downpour Interactive April,, Lonely echo The creator was ready last June,, Asgard’s Fury Manufacturer Sanzaru Games in February 2020, with Defeat the saber Developer Beat Games in November 2019.